NIGHTMARES | Hardcore/Survival/Challenging Env/NoTrader/NoBS
82.208.17.113:27527
LOCATED IN EUROPE
Heavily modded hardcore server without traders, with reworked (lower) stamina, no custom spawns, map UI or pointless modifications on the map. No global chat, party overlays or map with markers. Not increased, but decreased loot, bigger wolf packs, zombies a little more and in places where you wouldn’t expect them.
Focused on a quality experience from the original game – almost no food, a little bit of weapons, ammunition and warm clothes – supplies in general. Everything has been completely modified for the needs of the winter map, all of it in first person with PvP, survival!
Deer Isle as you don’t know it. Cold water and inhospitable weather.
With all the mechanics from Namalsk working (stomach freeze, eating/boiling snow, working rivers/ponds, reworked fishing etc.).
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Basic information:
- The Deer Isle ‘quest’ is functional and tested, including diving, portals and all locations, spawns etc., everything at DEFAULT positions/locations. Very difficult, but doable.
- First Person, Crosshair Off, Automatic server/mod updates.
- Spawn with a modified starting loot and increased water and energy levels.
- Reworked stamina – general stamina (aerobics) and sleep mechanics etc.
- Custom lenght of actions (Shave, Skin, Lock, Saline bag, etc.) to match more to reality.
- New moded items (food, ammo, etc.) have been added to the all regular spawn.
- Slow paced gun-fights, inertia, new post process effects etc.
- Restricted built in military and most underground areas (sets by mechanics, not by rules).
- Restricted amount of basebuilding per person (by mechanics, not by rules).
- Most of the loot spawns position have been fixed
Infected:
- Reworked infected are a real threat and they will kill You sooner or later.
- Infected can open doors and jump, they respond to stimulants.
- 525+ new infected spawn positions and completely rebalanced base Deer Isle infected spawns.
- New infected skins (doctors, etc.), Crawlers.
- Injuries, bleeding, fall dmg etc.
Animals:
- Adjusted the occurrence and amount of domestic and wild animals.
- Reduced number of steaks via skinning, bleeding animals.
- Custom skinning animation time.
- Added 10x new fresh water fish and 3x salty water fish.
Basebuilding:
- Territory system (claim your own land)
- BaseBuildingPlus, C4 – Breachingcharge
- Raid Time – base raiding only at a predetermined time. Every day 20:00-23:59 CET (3PM-6:59PM EST)
- Functional electricity (generator works non-stop for several days, cable reel is 25 meters, etc.)
- Functional refrigerators (keeps food fresh for 14 days)
- Items using on basebuilding (Power generator, Truck battery, Spotlight, etc.) do not disappear
Weapons, clothes and food:
- Adjusted the amount of items (food, ammo, tools, etc.) in the world and in infected.
- Occurrence of items (school, office, fortknox) has been expanded.
- Hundreds of new civilian and survival style clothing.
- Hundreds of new uniforms and military clothing (Multicam, Multicam Black, SURPAT, etc.).
- Uniforms and clothing can spawn with every possible item inside of them.
- Weapons can spawn with every possible attachment on them (optics, suppresors, etc.).
- Custom food – 50+ New consumables skins (chips, chocolate, etc.).
Map and weather:
- Adjusted the appearance of the game – winter map, freezing temperatures.
- Weather events (Blizzard, Heavy Fog, Extreme cold etc.).
- Dynamic Weather – very changeable, saved after server restart.
- Night settings – 40 min – darker night.
Vehicles:
- Carefully selected cars that work with all the game mechanics and fit into the Dayz world.
- Fully functional new vehicles – Zil 130, VAZ 2107, BMW 525i and small boats.
- More than 115 vehicle skins (newer spawned all together, random selection).
- Logical distribution of cars (ambulance at the hospital, police car at police station etc.).
- Completely redone distribution of car parts.
- Adjusted terrain surface properties (offroad is finally offroad).
- Deeper car mechanics (wheels can fly off if they are not bolted down, engine oil, etc.).
- Vehicle friendly enviro (no vehicle/player dmg at low speeds, flip, Vehicle3PP, etc.).
And much, much more…